There are two stages of wardrobe interior, one where there are drawers filled with clothes, with one drawer being opened to show shirts, and the other where it is a snake racking system. I created the drawers first, then worked on the plastic snake drawers in the "unused" wardrobe that wont be opened, to get a similar size. I played around with settings a fair amount to get the right level of translucent plastic I was going for, after applying my wardrobe wood textures so I could accurately see the translucency and how it would look against it.
Final snake rack layout, each has a wood platform/divider between them which is the "lid", as is common in racking systems to have the floor above act as the top of the enclosure, with a small gap for airflow but not large enough for the snake to fit through.
I also added some door handles to the doors.
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